SpaceCraft Blueprints — Find, Sell, Patch & Trade
Blueprints are the long-term progression in SpaceCraft. Here's how to discover, sell, install patches, and what blueprint codes mean.
How to find rare blueprints
- 01 · Scan anomaliesAnomaly sites (purple icons on system map) have a 30% chance to drop a blueprint pod. Stay until full scan completes.
- 02 · Loot abandoned wrecksCombat wrecks in PvP zones often contain T2-T3 ship part blueprints. Bring shields.
- 03 · Buy from station vendorsRandom vendors stock T1-T2 blueprints daily. Prices range 5K–80K credits. Restocks at server tick.
- 04 · Reverse-engineer partsDrop a salvaged ship part into a Reverse-Eng bench. 10% chance per part to learn its blueprint permanently.
Blueprint selling guide
Sell at Corp HQ vendors for the best price (no broker tax). Inner-ring stations pay 30-50% more than outer-ring. Rare T3 blueprints can clear 500K credits — hold onto them until you spot a buy contract on the Galactic Market.
- Common T1: 1K – 8K credits
- Uncommon T2: 10K – 80K
- Rare T3: 100K – 500K
- Legendary T4 (capital): 500K – 2M+
How to install ship patches
Ship patches are mini-blueprints that modify an existing module (+10% range, -15% heat, etc.). Open the Ship Bay → select the module → drop the patch into the orange slot. One patch per module. Removing a patch destroys it.
Ship blueprint codes — community sharing
SpaceCraft will support exporting blueprint codes (string-encoded ship designs) that others can import in the Ship Bay. Code sharing was teased for Phase 2 of the EA roadmap; it is not in the launch build. We'll mirror community codes on this page once available.