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Blueprints

SpaceCraft Blueprints — Find, Sell, Patch & Trade

Blueprints are the long-term progression in SpaceCraft. Here's how to discover, sell, install patches, and what blueprint codes mean.

How to find rare blueprints

  1. 01 · Scan anomalies
    Anomaly sites (purple icons on system map) have a 30% chance to drop a blueprint pod. Stay until full scan completes.
  2. 02 · Loot abandoned wrecks
    Combat wrecks in PvP zones often contain T2-T3 ship part blueprints. Bring shields.
  3. 03 · Buy from station vendors
    Random vendors stock T1-T2 blueprints daily. Prices range 5K–80K credits. Restocks at server tick.
  4. 04 · Reverse-engineer parts
    Drop a salvaged ship part into a Reverse-Eng bench. 10% chance per part to learn its blueprint permanently.

Blueprint selling guide

Sell at Corp HQ vendors for the best price (no broker tax). Inner-ring stations pay 30-50% more than outer-ring. Rare T3 blueprints can clear 500K credits — hold onto them until you spot a buy contract on the Galactic Market.

  • Common T1: 1K – 8K credits
  • Uncommon T2: 10K – 80K
  • Rare T3: 100K – 500K
  • Legendary T4 (capital): 500K – 2M+

How to install ship patches

Ship patches are mini-blueprints that modify an existing module (+10% range, -15% heat, etc.). Open the Ship Bay → select the module → drop the patch into the orange slot. One patch per module. Removing a patch destroys it.

Ship blueprint codes — community sharing

SpaceCraft will support exporting blueprint codes (string-encoded ship designs) that others can import in the Ship Bay. Code sharing was teased for Phase 2 of the EA roadmap; it is not in the launch build. We'll mirror community codes on this page once available.